Posts Tagged 'Movies'

Relevant Events & Art

 

Over on his blog, Mark Charan Newton talked briefly about the link between the Occupy movement and the upcoming Batman film, The Dark Knight Rises, which seems to tap into the 99% idea with its recent trailer. I’ve got my doubts that a film of this magnitude would be directly influenced at the core by something that’s happened: the Occupy movement has been around for around three months, and the film’s timeline would predate that by a considerable amount of time. The marketing department, however, could certainly use the sudden relevancy of the issue and angle quite a bit of marketing towards that theme.

This has me thinking about the creation of films and art in general. Certainly, science fiction has a tendancy to be very relevant. Avatar and Moon in 2009 really took a stab at the state of environmentalism and energy consumption in the world, while this year’s film In Time landed at the right moment, right when the Occupy movement started up a couple of months ago. These are big, societal issues, and if someone has their head to the ground, listening for what might come next, it’s certainly easy to see some of these things happening down the road: the genre is a good place to examine such issues. While The Dark Knight Rises is already written, it’s far from in the can: the next steps would be the post-production stage, where the editing shapes the footage into a regular, finished product, and I would be not at all surprised if some of the events in the tale end of 2011 will help to shape the film that we’ll see next July.

Science Fiction is a relative genre, and often, the films that really last the longest are the ones that seem to retain a certain amount of relevancy the longest: films like Soylant Green, Silent Running or Outland are perfectly watchable, interesting films that hold up considerably well in the present moment, because they really carry messages that resonate: environmentalism, corporations running amok, and bleak futures, all of which we’re seeing in full force in the present day. Certainly, the fact that the film Moon has drawn upon some of these films and become a critical success in the last couple of years is testament to that.

It would be facinating to take some of the politically charged films from the 1970s, go to the raw footage and recut and re-edit the film with the current context of today in mind to help shape the story. In all likelihood, I’m guessing that the films wouldn’t change that much: the points those films made then are the same or similar now. Similarly, it would be interesting to take the footage that’s been shot from The Dark Knight Rises and have it cut back in June 2011, and to compare the final product next year. How different would it be?

Science Fiction and the Frontier

Science Fiction in the United States has a very close relationship with the idea of the American West, the frontier. It is so ingrained into our cultural DNA, that presidents often associate the exploration of the heavens with the freedom and romance that the settlement of the American West afforded our country. Both Bush Presidents had some interesting words to say about the subject at various points in their terms in office:

“We’ll build new ships to carry man forward into the universe, to gain a new foothold on the Moon and to prepare for new journeys to the worlds beyond our own. . . . We do not know where this journey will end, yet we know this: human beings are headed into the cosmos”, President George W. Bush, speech at NASA headquarters, 14 January 2004.

And,

“Our goal: To place Americans on Mars and to do it within the working lifetimes of scientists and engineers who will be recruited for the effort today. And just as Jefferson sent Lewis and Clark to open the continent, our commitment to the Moon/Mars initiative will open the Universe. It’s the opportunity of a lifetime, and offers a lifetime of opportunity”, President George Bush, 2 February 1990.

At a recent conference at NASA Headquarters in April, this very subject was brought up:

It’s very easy to see the influence that the West has on science fiction: the first Star Trek show was pitched to CBS as a ‘Wagon Train to the Stars, while the first Star Wars movie, A New Hope, certainly has its influences as well, while other films from the last 1970s and early 1980s are more explicitly influenced by western movie tropes: Westworld, written and directed by Michael Crichton, depicts a futuristic western amusement park, while Outland, directed by Peter Hyams, is heavily influenced by the western film ‘High Noon‘, as a Federal Marshal goes up against company men in a mining colony on Io. Moving forward, the television show Firefly, created by Joss Whedon, compares the expansion of humanity into space with that of the expansion into North America. There’s others, to be sure, with a new addition this week, Cowboys and Aliens. At the same time, the growing field of Steampunk (Cherie Priest’s Boneshaker and Deadnought come immediately to mind), is likewise filled with images of the American West.

The West represents a romantic character vision of the United States. It was a time of intense growth, formative change, and really the last point where it’s perceived that people could literally shape the country. At the same time, it’s associated with the freedom for a person to make something of themselves, either by pulling up their roots and heading out to restart their lives in the wilderness, or to build an empire, as many of the industrial barons did throughout that time.

While people at the conference disagreed with the association – they likened it to not the west exploration, but to polar exploration – they did note that it’s a valuable association to bring to bear, noting that the space program has often been justified with comparisons to the American West. It was the United State’s mission (for better or for worse) to expand then, while space offers unlimited potential for (if highly expensive) growth for the future.

But more than that, the romance of the Wild West offers something to science fiction that I’ve really only seen in stories that have come out of the United States (granted, I’m not well read on non-US SF/F), which is the ability to tap into this idea that we are at our greatest when we’re fresh, when we’re exploring and discovering new lands, people and adventures, rather than sitting idly, stagnating as life becomes more and more complicated. In the current political and cultural problems that the US is currently facing, it’s easy to see why stories, and particularly, science fiction, can succeed so well: it’s relatable, and escapist at the same time.

As was talked about at the NASA History Conference, the differences in reality aren’t really there: to travel from the East Coast to the West coast in the 1800s, one was reasonably certain of fairly low costs (in the hundreds of dollars), not to mention the potential for a livelihood, food and supplies, and the companionship of everyone else who had the same idea. Polar Exploration, on the other hand, holds no such assurances: the conditions are harsh, unlivable, with few prospects to live on, and a far higher cost.

Space travel falls far more closely with the latter style than the former, and as such, it’s not marketed to the American public as such: it doesn’t fit with our views of how things should be. And that’s okay: the American west has its innumerable stories, a broad canvas from which to be influenced by. It’s dramatic, tragic, and beautiful: a good place for stories.

Tron: Legacy

I first watched the original Tron earlier this year based on several recommendations from friends, and was really hooked on the film. The 1982 film was one that was a neat balance between advanced effects (now very, very dated), action and a decent storyline that had a lot of potential. When the first promotional clips were released of the new Tron, it looked like it would be an interesting update of the franchise. Tron: Legacy is a fun science fiction film, and while it has its shortcomings in the plot, the visuals and excellent score make up for it.

Taking place nearly thirty years after the events of the original, Legacy has aged real time. Kevin Flynn (Jeff Bridges) rose to the top of the tech industry and then vanished, leaving behind his Son, Sam Flynn (Garrett Hedlund). The majority share-holder of Encom, Sam plays a minimal role in the company, stopping by to prank the board, before encountering Alan Bradley (Bruce Boxleitner), who tells him that he received a page from his long-lost father’s office at the arcade. The younger Flynn is sucked into the Grid, and finds that his father had literally disappeared for the past thirty years, and that his creation has grown beyond its creator harboring some greater ambitions for the real world.

Tron: Legacy serves as a good action film, with top-notch visuals and action that shows just how good the last thirty years have been for the film industry. The effects of the original, now quaintly dated, held up nicely for what they were (and as a sort of period science fiction film), and the new entry in the Tron universe has brought together a sleek glass and light environment with better costumes and more exciting and dynamic action sequences. The eye candy alone is worth the price of admission, and on one level, the film is a fun action film that does well for what it is.

Plotwise, the film falters more than I would have liked. Inception this isn’t, and while I can make a case for some strong points for stories and allegorical undertones to the original, the fact remains that these films were designed to be crowd pleasers, not something to ponder for years to come. As such, the plot moves from point A to point B pretty quickly, expediently and predictably.

Looking back at the film, there’s quite a lot that could have been done: the most frustrating element here is the wasted potential that a film such as this could have offered. Like the original, there’s some powerful material here that relates to religion and creationism, for we see Flynn creating his own world from quite literally nothing, alongside CLU and TRON, according to some plan of perfection. Along the way, we see the introduction of ISOs (Isomorphic Algorithms), who manifested themselves out of nothingness. The potential for some very interesting storytelling is there, and ultimately, never followed up on to any great deal of satisfaction. The big problem here is that these elements are all touched on: the father / son angle, the deity angle, the understanding of perfection vs. imperfection angle and so forth, but once touched on, they dissolve into the background as one thing leads to another action scene. To turn this into a truly extraordinary movie would have been a huge leap of faith by creating a radically different film from what we’ve seen in the franchise thus far, and it’s clear that Disney was content to keep this as a sure money maker, rather than a risky investment. Critical acclaim is certainly nice, but it’s not bankable.

Disney has a number of plans for the rebooted Tron, with an additional two sequels planned, and a ten episode television series coming up next year, the franchise is something that the company is looking to for revenue for the future. Rather than going the smart route, they’ve gone the Star Wars route: merchandising, sequels, continual updates and inclusions into the franchise. The TRON world seems like it would be a good one to try out, given the potential that exists with some elements of the plot. The ending of Legacy certainly leaves the door open for some future films and stories to be told.

There’s other flaws with the film as well. The director, Joseph Kosinski, is out for his first time with this one, having directed some critically acclaimed shorts such as the ‘Mad World’ Gears of War and Halo ‘Starry Night’ commercials, but his style here left some of the action and transitions between scenes flat, slowing down the pace of the film at points, something that shouldn’t happen in any sort of major film.

But, this doesn’t ruin the film. The pieces are there in the background, and there’s a balance between action and story that makes this a film that can exist on a couple of levels. There’s far more logic and interest to the film than some of the other science fiction blockbusters out there, and the combined effort of the actors (Michael Sheen is especially excellent as the zany manager of the nightclub End of Line) who bring about some decent performances – I particularly liked Olivia Wilde as Quorra, Jeff Bridges as Kevin Flynn and Bruce Boxleitner, reprising TRON and Alan Bradley briefly. Quick eyes will pick out Cillian Murphy in the opening of the film as well. Plus, Daft Punk helped to put together an amazing soundtrack that helped push the film along where needed, and the duo show up a couple of times in the club. One might think that that’s their natural habitat.

More so than the story or the actors, Tron: Legacy has done an excellent job updating the Tron world from the 1980s on a visual and social level. I’ve liked what the original did to conceptualize computer programs as people within their own little world (which in and of itself has some towering philosophical threads) and it’s been used in other works to great success, such as in Ian McDonald’s ‘River of Gods’. Legacy opens up this world a bit more under Flynn’s Arcade, and the territory is ripe for new ideas and directions.

Tron: Legacy was a film that I enjoyed watching. While it didn’t move me to want to go back and watch again right away like Inception, Moon and District 9 did, it didn’t make me regret that I’d spent the money and time watching it in the first place. While not the smartest science fiction film out there, it’s certainly far from the worst that I’ve ever seen, and I’ll be interested to see what will come next for the Tron franchise.

Inception

 

Christopher Nolan’s latest film, Inception, is one of the best films that I’ve ever seen, combining an original story with a compelling future, providing a cerebral science fiction thriller that represents the very best of what the genre is supposed to do: provide a compelling and entertaining narrative.

Inception is an event that is a beginning, and describes the goal of the characters of the film. As the film opens, Leonardo DeCaprio’s character, Cobb, is caught while trying to break into a businessman’s (Saito, played by Ken Watanabe) dreams, and is offered a job to plant an idea into someone’s head. Cobb specializes in a particular form of theft: entering a person’s mind during their dream state, and stealing particular secrets in a form of corporate espionage. Cobb is a haunted character, who’s own guilt and demons have been coming back to haunt him. Exiled from the United States, his new job, to plant the idea of breaking up a corporate empire in the mind of an heir Robert Fischer (Played by Cillian Murphy), is the only thing that will allow him to return home to his children, after being forced away from the U.S. after the death of his wife: her suicide had appeared to be at his hands. Assembling a team of specialists: Joseph Gordon-Levitt as Arthur, the point man, Tom Hardy as Eames, the forger, Ellen Page, Ariadne the Architect, and Dileep Rao as Yusuf, the Chemist. They go to work building a complicated dream state for their target, with the plan to plant an idea deep inside his consciousness, where it would take form and provide the target with the motives to break apart his inheritance.

Inception is a complicated, fantastic and brainy film, and is unequivocally a brilliant work of fiction, tying together different story elements: the job at hand, placing the idea into Fischer’s head, and looking at what makes up an idea, all within several different worlds that have been created within the minds of the characters. While viewers are generally used to any number of time jumps to help tell the story: flashbacks, jumps forward and so forth, this is the first story that I’ve seen tell several stories within concentric time spans (i.e., one within the other), with each running at a different speed. The story moves forward in a fairly straightforward fashion as the team moves deeper and deeper into Fisher’s unconscious mind to plant their own inception: Fischer must break apart his business.

One of the things that works the best with this film is the subtle, science fiction elements that are placed in the film throughout. There is unnamed technology that allows for the shared consciousness, referred to as a military project for training soldiers, but something that seems to have branched out into the larger world. In one particular scene, Cobb and Saito visit Yusuf, the Chemist, who demonstrates his drugs by revealing a sort of opium den of dreamers, people who have spent too much time in the dream world. The scene, lit by bare bulbs and dim shadows, is as hauntingly beautiful as another demonstration scene in The Prestige, one of Nolan’s prior films. The soft touches here show restraint, but at the same time, reveal a near future world that has elements of science fiction and cyberpunk, but in a way that is far less radical, and in my mind, more realistic than other stories.

At the story progresses, Cobb is haunted by his wife, who died after remaining in the dream state for far too long. Cobb noted that she has been causing problems with some of his work, sabotaging his efforts, and as Ariadne prepares for building the heist, she learns the very real dangers of the dream state, and of inception in the first place: Mal and Cobb had entered a deep dream state, one where they remained together, building and rebuilding their own world, and eventually, losing their grasp on reality. As Cobb worked to get her to leave the dream world, he planted the idea that if she were to kill herself, she would awaken. Upon returning to the real world, she continued to believe that she was in the dream state, and once again, killed herself. This plot element is one that grows alongside the heist, and proves to be one of the most interesting elements of the film: what is reality?

This question is something that has long been asked from the science fiction medium, from films such as The Matrix, and television shows such as Life On Mars/Ashes to Ashes. The film takes an interesting look at what the perceptions of one’s reality are. Within the dream state, people tend to operate within that context, and accept that reality for what it was. Inception does an interesting job with this line of thought, and it does look at this question in a different manner than some of the other works. Here, the characters know full well that they are operating within a different world, but even then, there are real risks in what they are doing. This is assuming one of two possible endings for the film: that Cobb returns safely to his home, reunites with his children and the story closes off normally. The alternative is that Cobb himself has remained in the dream world, and that the entire film had become a reality that he’s unable to escape from, and essentially, he is lost within his own mind. The ending itself brings the film from a good one to a truly great one, something that is sure to keep people thinking and talking about the movie for years to come.

Despite the film’s obvious strengths, there are some weak points in the film. The chief among these is the characters, who get very little in the way of the essential back-story that allows them to become relatable characters. Most of the team, while they get some time, are just fixtures against the background, where they operate simply to fulfill plot elements. Cobb is really the only character who has any sort of treatment towards this, and then, it is really only along the lines of putting major plot elements into place.

Secondly, for a film about dreams, the internal mechanics of the dream world seemed to be fairly well in order. While this can be argued away as some sort of side effect of having someone create the world in the first place, there is very little surrealism that is generally experienced with dreams. Certainly, with my own, I have a feeling of confusion, followed by: “I thought that was really happening?”, given how strange some of them can be.

At the end of the day, despite some of the drawbacks to this film, it falls under the same list of films that I love for many of the same reasons: they are original, intelligently written, acted and conceived of; movies such as Moon, District 9, The Fountain, Pans Labyrinth, Minority Report, and a couple of others. Inception easily meets the same requirements of those films, and I have no doubt in my mind that Inception will be just as highly regarded as these films are.

On Reviewing

Over the past year or so, I’ve begun to read and write more critically about various books, television series and films, which alternatively gets people interested in some of the things that I am reading, but also drives my friends nuts by picking apart everything that is supposed to simply entertain. The bottom line is, my brain likes to see how things work, how they fit together and what makes things work. I view literature, music, motion pictures, photography and so forth; as art, and accordingly, they are often a series of fairly complicated elements that come together to create the final product that evokes emotion and thought. This is what makes things interesting, and looking alternatively at the flaws and perfections within each piece is what I find interesting.

Reviewing is far more than just writing down what you like about any given book, television episode or movie. While a lot of reviews are made up of what the reviewer likes, it’s often a lost cause because everyone has their own individual tastes and appreciates things in their own way. The real trick comes in looking at the characters, the world building, the problems that cause the story in the first place, and the characters’ reaction to said problems. The second level often comes when a reviewer looks to the overarching themes and tone of the story that they are looking at.

When I read a book, there are a couple of things that I tend to keep in mind as I read. The first is that I’m not a teacher, reading a homework assignment that the author has turned into me. This is largely because I don’t have a good eye for what really constitutes good writing, so often, an author’s writing style doesn’t figure into things, unless there is something really strange about it. Grammar, spelling, and other technical things just don’t come onto my radar, because when I’m reading, I typically focus on the thing that will make the book really stand out for me: the story.

The story governs everything. A story, simply, is a challenge that arrives to confront the protagonist, disrupting their life and causing them to reevaluate their life or examine things differently as a result. This is a pretty basic element of reviewing, and the evaluation here is looking at where the character reacts to the problem in a way that might be somewhat realistic, based on their environment.

While I tend to review a lot of science, fantasy and other speculative fiction, realism is the thing that I look for. While elements of the story might be fantastic, the book or motion picture is written for an audience who live in the real world, and are typically looking for realistic actions on the parts of the characters. Art is created within the contexts of its surroundings. Thus, I find it harder to excuse a book that really acts illogically or unrealistically, whether it’s in the reactions that the characters have towards each other or their own surroundings. The mark of a good book is whether an author can properly balance the fantastic with the real, all the while creating something that the audience can relate to.

The actions of the characters and the problems that they face are elements that the audience can likewise relate to. The best works of science fiction and fantasy are ones that can connect to a large audience over numerous generations, either because there is a common connection between generations, exhibited in the themes of the stories, or the story is basic enough for a large number of people to really relate to it. Fiction is a way to look at the world through a different context. Stories take the problems that people face, and place their characters in similar instances. Science fiction and fantasy are especially good at this sort of thing, because they can take modern problems and really twist them out of context for a reader to see things differently.

Once the story is finished, the next step is to write down a sort of analysis of the piece – how did the story, characters and themes interact with one another, and do they work in a way that entertains, interests and provokes thought from the reader? There are a number of brilliant books out there, but often, the writer misses the entertainment point of the book. Ultimately, a good book is something that will be all of the above, and will make you want to re-read it, and buy copies for all of your friends. Precision is needed for a review, and throwing out terms like ‘Great’ and ‘Brilliant’ are things that are done far too often – the great books are few and far between, the rare gems that come rarely, but really make an impact. The really good books are far more numerous, and in all cases of reviewing, a reviewer must be accurate and precise with his/her words.

But, in the end, it does come down to one simple point: is this a book that you liked enough to read again, and something that your friends would like?

Review: Iron Man 2

Iron Man, when it was released in 2008, was a fantastic example of science fiction taking examples from real life and twisting them around a bit. The first film nicely pulled themes of America’s military influence in the world, and updated it for the modern world , providing a set of themes that really felt relevant to a modern audience. The first film did this in a fairly neat and concise manner. The sequel, on the other hand, falls prey to what seems to be the siren’s call of all comic book movies: more action, more villains, more, more and more. Iron Man 2 is by no means a bad film, however. Like the first one, it remains a pretty funny, action packed, amusing film, one that sits well with the first film, and it’s easily better than some of the other sequels out there, like Spiderman 3, Fantastic Four: Rise of the Silver Surfer and X-Men 3. Despite the additional characters, storylines and setup for future films, the movie handles itself well.

Taking off from where the first film left off, Tony Stark is a celebrity, America’s big superhero, who commands adoring crowds of people and blows off senators on committees, all the while becoming the protector of the United States. From early on, it’s clear that there’s a lot that Stark is combating: Senator Stern (what better name for a senator?), who wants the Iron Man suit under the control of the U.S. military, Justin Hammer, a major defense contractor who also wants the suit, Ivan Vankov, who wants revenge upon the Stark family after the death of his father, and Nick Fury, who wants Iron Man to help out with the Avengers. Stark is also facing a serious case of poisoning from the arc reactor that he built in the first film, leading to what looks like an inevitable death, and accordingly, starts to act recklessly: he takes control of his own race car, gets drunk at parties, and generally undermines his own credibility as America’s shield and sword. And that’s just the first half of the film.

At the midway point, Stark kicks into action. Rhodes makes off with one of his suits and turns it over to the military, who begins working on it for their own uses. Vankov attacks Stark during an F-1 race, and when he’s presumably killed in prison, he is whisked away to Justin Hammer’s facilities to begin working on suits for Hammer and the military. Stark finds the solution to his poisoning, makes a new suit and discovers some of the truth behind Vankov and his vendetta, all the while discovering that his new assistant (Pepper Potts is now the CEO of Stark Enterprises), is a member of S.H.I.E.L.D.

The plot is certainly action packed, and there’s nary a dull moment in the film. Like the first, there’s a lot of humor throughout the action, with Robert Downey Jr. slipping right back into the Stark role, and Sam Rockwell absolutely stealing the show as Justin Hammer. Mickey Rorke likewise does a fun job with Ivan Vankov, and a number of supporting characters really do shine throughout. Scarlett Johansen as Black Widow / Natalie Rushman is the only real weak point, but honestly, I’d love to see a Black Widow film after watching her here.

The main issue that I have with the film is this lack of commitment to any one theme, which stems back to what was probably producer requirements: more action, more villains, more characters, and bigger action, and bigger villains. Other films, like the ones mentioned above had dealt with the same sorts of things, and come off badly. Iron Man 2, while it handles them well, doesn’t rise to the same level of entertainment as the first film did.

First and foremost, the film is split between stories – numerous subplots reference what has long been seen in the comics: the extremis storyline is touched on, as is the Demon In a Bottle, but in both instances, they’re just minor storylines, ones that could really stand to be fleshed out for their own film. In this instance, Extremis leads to the Demon, which worked really well, but there could have been quite a bit more that would have made the film stronger. Where Iron Man 1 was largely a film about warfare and the industrial military complex, Iron Man 2 is much more of a personal story around Stark, one that is diluted quite a bit.

Additionally, where Iron Man 1 really looked to the war in Afghanistan for a good place to lay down its story, this sequel largely looks to some more modern elements: the military industrial complex at home, and some of the reactions to Stark’s coming out at Iron Man. What’s interesting is that some similar Cold War themes have been applied to the present day – not necessarily unexpected with a new sort of technology. There’s something of a robotic arms race going on amongst numerous militaries of the world right now – with an arms race of military power suits in Iran and North Korea. This element nails things right on the head, but likewise, doesn’t really gain traction, but merely remains an underlying plot element, rather than something that could have been fleshed out quite a bit more. In either case, with the personal or military storylines, these would have really made the sequel just as good as the first film.

That being said, there’s nothing wrong with what is in Iron Man 2. There’s a fairly good balance between the two in the first half of the movie, before rather abruptly cutting to the second half where everything gets into gear and moves towards the finale. Vankov, now under Hammer’s wing, turns to making drones, and with the capture of one of Stark’s suits, another version is created, and unveiled at the Stark Expo, where the Russian takes control and attempts to kill his enemy. The last hour of the film is quite a lot of fun, with action and humor to that brought me to edge of my seat before ending fairly abruptly. Coupled with the other storylines, the film largely feels incomplete, like there are some chunks of filler material that would have helped with this a bit, and will no doubt make the DVD an essential purchase for anyone who really liked the film.

One of the film’s strong points is not only how it balances these elements, but also how it sets up, rather nicely, four additional movies: The Avengers, first and foremost, but also Captain America, Thor and eventually, Iron Man 3. Most films have quite a bit of work with just a single thing, but as Avengers comes closer (now with Joss Whedon at the helm!), individual stories are coming together nicely, and like the comic books, the crossover makes for an interesting move when it comes to franchised films and their audiences. It’ll mean a good investment for Marvel studios (who raked in quite a bit of cash with Iron Man 2 already) but also allows for a good way to tell a larger story over several larger films. Already, I’m interested in what will come of the upcoming Captain America and Thor films, which have recently seen a lot of casting news.

At the end of the day, the film medium, like any form of entertainment, is intended to entertain, and Iron Man 2 certainly met with that standard from early in the film. The first film really didn’t take itself seriously throughout most of the film, and the story fell into place, making it one of the stronger films that’s come out of the Marvel universe lately. Iron Man 2 builds on what really worked for the first, but lags behind just a bit. But, as the bullets and guys in armor start flying around, it’s what everyone intended: a fun, exciting film.

The Clash of the Titans

For Christmas last year, my girlfriend bought me a copy of Jason and the Argonauts, the 1963 Don Chaffey film that featured a number of technical innovations, the coolest of which was the skeleton fight scene. We both really enjoyed the film, including its fairly decent special effects, which I found to hold up quite well with the test of time. I’ve long been a fan of the various Greek and to a lesser extent, the Roman mythology. As such, I was really looking forward to the recent remake of Clash of the Titans.

This is not a movie that I had any major expectations of, and in that way, it completely met my expectations by being the film equivalent of a big, dumb Labrador. Very nice to look at, and quite a lot of fun, but really, really dumb. Clash of the Titans is a big, dumb movie. But quite a bit of fun to watch. The film had the requisite amount of action, some very nice lighting with a couple of the epic looking scenes that really scream ‘Epic’. Where the film really succeeded though was where the production design and overall look and feel of the film: it looks like a concept artist’s dream project. As the heroes set out from Argos to track down Medusa, they venture through forests to deserts to volcanoes, and there’s quite a bit of really good scenery and setting here. What impressed me more was the crossing of the river Styx and the ferryman Charon. There was a large amount of detail there, with little touches that really made that stand out for me. Other scenes, such as the background of Argos and the Underworld itself worked just as well. Along the same lines, the Djinn, Sand-Demons with magical powers, which brings the film far more into the realm of fantasy than over any sort of adaptation of myth, were particularly fun to watch – constructs of dark magic and wood.

The action also really was a lot of fun to watch, with any number of monsters, soldiers and people waving swords at one another and attempting to kill each other. The camera work was good, and I have to say that the battle against the giant scorpions was something that kept me at the edge of my seat. The film presents itself as a completely over the top thrill that really is one of the few reasons to actually watch: it doesn’t feel like it’s taking itself seriously, from beginning to end, which I appreciated.

Still, I couldn’t help but think that there were things that could have been done far better. The acting from some very good actors, such as Ralph Fiennes and Liam Neeson was abysmal throughout, and Sam Worthington continues his trend of fairly lack-luster performance from Avatar into the ancient times. The acting element was something that I wasn’t too annoyed with, but at points, the story itself could have been tightened up quite a bit more, particularly when it came to the relationship between Zeus and Hades, which has essentially been likened to a Christianity-themed relationship, with Zeus taking on the part of God, and Hades, Lucifer. I can’t really think of a good reason as to why this was done, but it’s certainly a major departure from the mythos of the characters. (However, I have to continue to remind myself that this move as a whole is a major departure). What bothers me the most though, is that this film could have gone both ways, either a serious retelling of the myth, or a complete pulp version. Clash of the Titans as a whole falls somewhere in between. It’s fun, but not as much fun as it could have been.

The Reboot

Earlier today, science fiction author John Scalzi unveiled a long-standing project that he’s been working on for a while, a sort of reboot of a novel called Little Fuzzy by H. Bearn Piper, entitled Fuzzy Nation. While the book is still being written and shopped around, it’s likely going to hit shelves at some point in the near future – Scalzi is a Hugo-award winning author, written a bunch of good books, has an insanely popular blog and is a creative consultant for SyFy’s Stargate Universe, a reboot in and of itself. The idea behind this book is that it’s a complete reboot, using elements of the original, but in and of itself, is an entirely new story.

Scalzi’s announcement earlier today is an interesting one in the current state of the entertainment industry, where sequels have largely been changed out for reboots: taking old subject matter and updating the story, characters and other elements that are familiar with an audience. Most recently, the movie Clash of the Titans has been released to theaters, a take off of the original story, with its own elements updated, with modern actors and special effects to provide audiences with a fairly mindless pre–summer blockbuster.

The major reboot of our time, which likely started up this process is SyFy’s Battlestar Galactica, where Ron Moore took on the major story elements from the original 1978 television series and reworked everything: the titular ship, some of the characters and background elements remained, but the larger story grew on its own with changes to other characters, the tone of the series and so on. The result was fantastic: the original show, which has been largely seen as something between Star Wars and Mormons in space, has taken on an entirely new mythology, message and feel that has not only brought the show to modern audiences, but has done so successfully.

There is a quote from a television series regarding art (the show was Law and Order: Criminal Intent – the context doesn’t diminish the significance here), that fits with this situation: Art is a product of the time that it is created in (paraphrased). This is something that can be applied to any number of paintings, films, television shows, and now, books.

The purpose of a rebooted franchise or singular film is not necessarily to improve upon the original, but to bring it to the attention of modern audiences. While in some instances, this could be achieved by merely bringing out the film in a big sort of re-release on an anniversary, oftentimes, there are things that have become dated in their visual effects and/or stories. As stories are created within their own time, they are influenced by a number of other elements surrounding them: global politics, the state of their country of origin, and so forth, and as such, these stories, which might have been relevant at the time of their creation, become dated because the context in which they are relevant is no longer around.

One very good example of this is the Star Wars franchise, wildly popular from the beginning, with allusions towards World War II, Vietnam, good and evil, all within a specific time and climate in which the United States maintained ongoing hostilities against the Soviet Union. It was a time where there was a very clear-cut picture that could be painted, whereas nowadays, the picture is far more convoluted, with any number of problems cropping in. As such, when the prequel films The Phantom Menace, and Attack of the Clones hit the big screens in 1999 and 2002, they entered a very different world, and societal context, and as such, the stories suffered. Revenge of the Sith was somewhat of an outlier here, where there were some more relevant themes throughout the film, and because of that, the film was stronger than the prior to. Another notable example of where a major franchise has failed is the recent Superman Returns, where the creators attempted to bring around the nostalgic feel for the classic character. It just didn’t work in the modern day.

Battlestar Galactica, on the other hand, demonstrates where an established franchise can be improved with time. With the modern version came a much darker attitude, terrorist bombings, secret agents, all elements borne out of the feelings in the United States after September 11th, 2001. Galactica transitioned well, because it was an entirely new story, but because of the major changes, it succeeded. For that reason, the proposed sequel shows likely would have failed.

Essentially, there is a major difference here between bringing back a show for nostalgic purposes, and for bringing back a show or established franchise to essentially wring more money out of a fan base, and even to resurrect an old story because there is some genuine elements to it that can stand to be updated for a modern day and age. Star Wars largely failed on the story front because it was too caught up in trying to bring back the original feel and themes behind the original. The new Star Trek succeeded because they captured a modern look and feel that younger audiences could identify with, and Battlestar Galactica fell in with a fantastic look and feel, in addition to a very good story.

Scalzi has experience with reboots already, with his work on Stargate Universe, which is arguably a reboot of the Stargate franchise, of the two preceeding shows, Stargate SG-1 and Stargate Atlantis, which is, in and of itself, a great case study within a franchise. SG-1 worked well, for a number of reasons – great cast, momentum, fun stories, and so on, while it was cancelled because it stuck with the formula for too long. Atlantis failed for the same reason: it was too much like SG-1. This new show, Universe, has succeeded thus far because it takes a step beyond the safe territory by taking cues from Galactica. Thus far, it’s largely worked, and the show is easily stronger in the story department than the original show.

This brings in the question of reboots as superior to their originals, which is a fairly ridiculous notion to begin with. Inherently, films are different because they have different stories, characters, attitudes and contexts during production that makes them largely different entities, especially where reboots are concerned (less so for Prequel/Sequels/Threequels). Because a reboot seeks to bring back an old story, but different, there really shouldn’t be any sort of expectation that a prequel has been brought in only to be better than the original: it should be brought back to update the characters in a very different context, which will hopefully in turn mean that the story is more relatable to a modern audience. Hopefully, Scalzi will be able to transition this into the literary world: it should be interesting.

On Awards

Earlier today, a piece that I wrote for SF Signal went online, about the aftermath of the Oscars, with the movie Avatar failing to capture a number of the major awards for which it had been nominated. Awards are interesting things, and ever year, without fail, there is the general number of complaints about which film was awarded any given award, generally with the Best Picture award, and this year is no different.

Thinking back on the issue, I’m fairly thrilled that Avatar was shut out of the award, simply because I didn’t think that the film was worthy of the award. There’s undoubtedly people who will disagree, but on the whole, Avatar’s most notable achievement was the extraordinary amounts of money that it raked in, and the special effects. The film did win for the visual effects category, as it should have, and at the end of the day, with a movie earning billions at the box office, what can an Academy Award really do to improve upon it? Not a whole lot.

Personally, I felt that if there was any film that was really shut out of the entire Academy, it was Duncan Jones’ Moon, for which it rightfully should have been at least nominated for Picture, Director, Actor and probably a bunch of other things. The film never had a big push from its studio, Sony Pictures, and the nominations went on without it. It was disappointing, to be sure, but looking over that, I can’t honestly think of any good, practical reason to really be annoyed over the lack of an award. I loved Moon for its story, characters and sets, and earning an award would have merely been icing on the cake. Nice to have, but not essential. I loved the movie for the movie, not for the awards that it would have won.

Awards are certainly nice – they bring a director to certain visibility, which certainly helps with future endeavors, but in some of these cases, these are directors who have rapidly become well known within the speculative fiction genre: Duncan Jones, Neill Blomkamp, James Cameron – these are all fairly well known members of the genre now, as their films gained considerable acclaim while their movies were out, and in all likelihood, they’ll be working with other projects within the genre. It’s recognition after the fact by one’s peers is one thing, certainly, but these films have already been recognized on a number of other levels already – there’s verification that the movies are good, people enjoy them and that they’ll likely be classics in the field. (Well, Avatar, probably not) The award itself is a thank you after the fact, a superficial pride thing that has absolutely nothing to do with how I feel about the movie.

Moon, District 9 or Inglorious Bastards winning an Oscar? That would be awesome. But I still like them all the same.

Movie Review: Up

Pixar has yet to make a really bad movie. There’s been a couple that I’ve been rather indifferent on, but when the company sits down to really do a good story, they really do a good story. Watching Up last night with my girlfriend helped to reaffirm that no matter what the subject of the movie is, it’s likely going to be a very good one. While Up doesn’t necessarily top The Incredibles, Toy Story or Wall-E for one of my favorite movies from the company, it’s certainly one of the better films that I’ve seen from them.

When watching the first trailers for the film, I was struck at how odd the film seemed at first glance. A man decides to lift his house out of the city using balloons? Where The Incredibles focused on the nostalgia of the past, Wall-E at some of the dangers of rampant commercialism and the use of environmentalism, and so forth, Up didn’t appear at first glance to really have any sort of interesting theme. Looking back, I should have known better, because I’ve enjoyed some of their other films where the stories weren’t readily apparent from the early peeks at the film. Up is a story about adventure, about living life and appreciating what you have, but also keeping in mind that sometimes, you get far more than you expect. Up accomplishes its story in more ways than I can recount, in a wonderful and emotional story that is cute, funny and sobering at the same time.

The opening moments of the movie are possibly the best, and saddest moments that I’ve seen in one of Pixar’s films. Carl gets married to Ellie, and we watch as their life moves along with them, but the tragedy that they aren’t able to achieve that one last dream that they have always had: something that motivates Carl to escape from the life that he’s had and go on one more adventure. As he gets his house to float away with thousands of brightly colored balloons, he picks up a small stowaway, Russell, a small asian boy who is a Wilderness Explorer (A lightly masked version of a Boy Scout) who needs just one more badge. Where Carl is tired and cynical, Russell is almost literally bursting with enthusiasm and excitement for his surroundings. Along the way, both have their expectations drastically changed, and by the end of the film, everybody learns something in the end.

What made the movie for me, however, was Dug the Golden Retriever. His introduction of: “My name is Dug, I have just met you and I love you,” absolutely stole my heart because it’s so close to how I imagine most dogs (especially my own) think. He’s hyper, excited and an absolutely sweet dog and is by far one of the more memorable characters out of the Pixar films. The heart of the character really lies with the core of all Pixar films: enthusiastic and entertaining, and I kind of wish that the whole movie was about this funny talking dog.

What struck me the most was some of the central themes of the film, revealed through the interactions between Russell and Carl, is living out one’s dreams. Carl and his late wife, Ellie had long wished to go on some sort of adventure, but life got in the way. At the same time, Russell has enthusiastically worked to collect all of his badges, and the two are swept up on an adventure, with each other cancelling the other out. Over the course of the film, Carl regains a certain amount of enthusiasm, but also comes face to face with the true nature of his dreams, while Russell finally gets to have an adventure, and to have a sort of father figure that he really hasn’t had. The film acts as a really good bit of social commentary there, which I really appreciated.

However, the real message for Up comes right at the end, when Carl discovers that his wife had filled her journal with pictures of herself and her love, noting that their life together was the adventure, better than any mere trip that they might have gone on. Life itself is an adventure, and that things can come out differently than you expected, and that opportunities shouldn’t be passed up as they come up. Russell says something along the same lines towards the end, that it’s the little things that you remember, not necessarily the exciting trips and events that happen in your life, but the slow and boring parts. It’s very true, and helped sit the movie into the entertaining and revealing at the same time category: the best sort of film, I think. Unlike where some of Pixar’s other films have had more tangible themes and stories, Up has an incredibly personal and enlightening story that to me, seems to hold far more meaning to it.

In the end, Up is a fun movie, certainly one of Pixar’s stronger ones. It’s one that I would…. Squirrel!


“When ships to sail the void between the stars have been invented, there will also be men who come forward to sail those ships.” -Johannes Kepler

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