How I made it: BOTW Fisherman's Shield

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When I started this week, I didn’t figure I’d be doing any sort of big prop build or anything. I’ve dipped into playing Legend of Zelda: Breath of the Wild quite a bit in the last couple of weeks, and I realized that it would be pretty simple to make one class of shields that you can pick up in the game.

One of the things that I love about this game is how much cool design is in it. There are tons of weapons, costumes, and equipment that you use throughout the game. I made Bram a costume from the game a couple of years ago, and while he’s outgrown it, I’ve still got the Shiekah Slate and Guardian Sword ++ hanging in my workspace.

I didn’t end up making a shield for him that time around, but it’s something that’s been in the back of my mind over the years since I started playing. Somehow, the idea got into my head on Monday that I could build one pretty simply. I took a bunch of screenshots, and began looking at the designs. There are three that I liked in particular: the Emblazoned, Hunter, and Fisherman’s shields, all of which have roughly the same design: they’re made of wood, with a metal edging and painted design.

After doing a little looking around online, I figured out the best way to build this: glue together a couple of boards, then cut them into a circle. Fortunately, I have a pile of 1x4 boards behind my shed, and I ended up cutting down two of them into 2 foot lengths.

From there, I glued and clamped them together, and let the new slab sit overnight.

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I let that dry overnight. (The board and jug of water on top is to make sure it lay flat-ish — it popped apart the first couple of tries when I clamped them together) In the morning, it was fully dry. I figured out where the center was, and drew out the outline of the shield, then cut it on my bandsaw. Once that was done, I took a sander to it to smooth down some of the roughness, and then a planer to take down some of the high points. I didn’t do too much here: I wanted to leave some rough surface to make it appear rough-hewn and a little less polished. Once that was done, I bought a handful of bolts and nuts, and pre-drilled the holes for them to go into.

I picked up a roll of aluminum flashing with the intent of using that as the metal edging. Tutorials that I’d seen online showed a method for folding it over the edge in tabs. I started with that, measuring out a ring and used resin to hold it into place. But once getting it on there and once I started to fold it down, I realized that it just wouldn’t look good: I’d have to fill in the lines with bondo or something, and it wouldn’t quite have the same effect. I ended up tearing that off and started from scratch, using a sheet of thin EVA foam for another project. This time around, I just traced out the outline and cut out a ring.

EVA foam is wonderful (I’ll be talking a lot about it in my book), but you can’t jut paint it up: there’ll be little bubbles and holes. I thinned out some Elmer’s glue to use as a sealant, waited for it to dry, then hit the entire thing with some metallic spray paint. Because the bolts in the ring had to match, I painted the tops as well. I set those aside to dry, and moved onto the next part: painting the shield face.

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The first step was to paint on the background: I mixed up some blue and green to get the approximately right color, and painted it on. Once that dried, I took coarse sandpaper to the surface, roughing out the lines between boards in a way that matched the one in the game. I used my Dremel to score in the deeper gouges. Weathering is a critical part of any costume. I’ve described it as a story in and of itself, because it conveys that the object has gone through some sort of journey of its own. The scratches and gouges show that something happened to it.

Those lines proved to be really useful for the next part: the fish. I ended up hand-sketching this on, using the lines as a guide for width and hight for the various triangles. I sketched out the outlines in pencil, then painted them up in light blue and yellow. They’ll need another coat once it dries completely, but the first coat went on really well.

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After that, I had to put the ring on, now that it was dry. I put the ring on the front, then flipped it over, using a pick to mark where needed to make a hole for the bolt in the foam. I used another attachment on my Dremel, and drilled in the holes. Note to self next time: measure out the holes a bit better, or mark which ones are which. It turned out that there’s only one way for it to go on once the holes are drilled in, and it took a little while to figure out the right orientation.

Once I figured that out, I put the bolts in, screwed on the nuts, and tightened them: I didn’t do so too tightly, but enough that the bolt sank into the foam a bit, making it look as though it was really driven in hard enough to bend the “metal”.

With that, it was done — ish. I’ll touch up the paint a bit, shave down some of the foam edging, and then wait for for the weather to warm up a little tomorrow to hit the entire thing with a coat of matte clear coat. Once that’s dry, I’ll add on a little extra weathering and grime around the edges, gouges, bolts, and so forth, to give it a little more of a used look. After that… I’ll have to find some space on the wall.

This was a lot of fun, and when I started, I expected it to take a week or so. It came together really, really fast, which surprised me a little. I think this was a combination of a) acrylic paint drying really quickly, and b) it’s not really a hard form. I’ve got plenty of other boards lying around, so this likely won’t be the last one I make. Next time, I’ll do a little more to make sure that the boards are completely flat, that the circle I’ve drawn is a bit better, and will probably take a little more time to sketch out the design. This one came out pretty nicely, but there are little places that I’d work to improve upon for next time.

EDIT: touched up the paint, clear-coated and weathered it. I can say that now it’s done:

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My Top 10 Games

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There’s a tweet going around about the games that are your personal top 10 video games of all time. It’s been fun to think about, especially as I’ve never really been a huge gamer. But looking back, there have been a bunch of games that have been a huge influence on how I’ve thought about stories and speculative fiction over the years. Here’s my personal top-10 list.

10. Titanfall 2

I really wanted to like the original Titanfall, but I really don’t like online games. It’s just not an experience I enjoy. But Titanfall 2 was fantastic. I love the story, love the gameplay mechanics, and I REALLY love the fantastic mechs. I’m bummed that there doesn’t appear to be a third game on the horizon. This feels like a world that could really challenge Halo, and I’d love to see more of this world.

9. Mario Kart / Super Mario Odyssey

When I bought my Nintendo Switch, I quickly bought Mario Kart on Megan’s advice. It quickly became a good game that we could all play as a family, and something that we could cart along on family trips for when we had downtime or something. I also picked up Super Mario Odyssey, which we’ve also played quite a bit. I haven’t beaten this game, but I’ve had a lot of fun watching Megan and Bram play it.

8. Diablo 2

When I worked at Camp Abnaki, there was one year where we had a shared computer in the equipment room. It was an easy assignment that left a lot of time for playing, (or playing after hours), and I spent a lot of hours at Camp, and later, when I got my own computer, playing through this. I’m not sure that I ever actually beat the game, but I did have a lot of fun leveling up my character.

7. Sim City 2000

Who doesn’t love Sim City? I love building epic cities in this, and all the fiddly bits that it requires, from raising / lowering taxes to playing with crime rates, roads, and zoning. I’ve played a bunch of mobile apps, but none of them really compare to this one.

6. Age of Empires

When I got my first computer, one of the games I got hooked on in high school / college was Age of Empires. That shouldn’t be a surprise — I studied history, and loved this take on it, building up civilizations and destroying my neighbors. I haven’t been able to play it for years, but I’ve been thinking of taking out my old computer to give it a spin.

5. King’s Quest VI

My friend Laura Hudson’s game list reminded me of this one, and it brought back a flood of memories. I’m pretty sure that this game came with our first Compaq computer in the mid-1990s, and I spent hours and hours exploring the Green Isles and reveling in its mashup of mythologies and fairy tales. I recently went and watched a play-through on YouTube, and was struck at how funny and clever it is. This was a hard one — it took me forever to finish it.

4. Pokémon Go

I missed the boat on Pokémon when I was a youth. Kids at summer camp played it, but I thought it was kind of dumb — I only played serious games like Dungeons & Dragons (where we accidentally exploded a moose). But when Bram got into the franchise via friends at daycare and school, I started playing the game with him, and it’s been a good motivation to get out and walk around quite a bit more.

3. Legend of Zelda: Link’s Awakening

This was probably the first video game that I ever really played, aside from the occasional visit to friends’ houses. My parents bought me a Game Boy, and it came with Zelda. It took me an embarrassingly long time to beat it, but I loved the game, and cried when I finally finished it. I went and replayed it just before Breath of the Wild came out, and it holds up nicely. I’d wanted to see a BOTW-style remake, but I’ll certainly be playing the 3D remake that’s coming later this year.

2. Halo / Halo: Reach / Halo: ODST

Halo was the first time I really got into gaming. It came out when I was a summer camp counselor at Camp Abnaki, and every summer for years, I played with my friends while we had downtime. I love military science fiction, so the power armor and FPS thing works for me, but the controls and gameplay were intuitive, the design was great, and it’s a neat story in a much larger narrative. I’ve since really gone on to love Halo: ODST for its story, as well as Halo: Reach for enriching the backstory. I’m a bit more lukewarm on Halo 3, but I do really enjoy Halo 4, especially its guns. Halo 2 and 5 are a hot mess, though.

1. Legend of Zelda: Breath of the Wild

I can’t begin to imagine just how many hours I’ve spent playing this game. Not just in beating the main story, but just wandering around and exploring. This is a game that rewards curiosity, and walking, running, and riding across this fantastic version of Hyrule never feels like wasted time. I played this a lot with Bram, who watched and helped me with the puzzles and shrines, an experience that I’ll treasure forever. On top of that, the design and artwork is stunning, the gameplay is incredibly good, and the shrines and quests are wonderful.