2011 Reading Census

This year has been an interesting reading year for me, fluctuating between a bunch of really, really good books, and a couple that really sucked out any interest that I had in reading at that time, with a number of books in-between that I thought were fun reads. Here's what I got through in 2011:

1- Grey, Jon Armstrong (1-8) 2- The Dervish House, Ian McDonald (1-21) 3 - Hull Zero Three, Greg Bear (1-23) 4 - Hunger Games, Suzanne Clarke (2-1) 5 - The Lifecycle of Software Objects, Ted Chiang (2-4) 6 - At The Queen's Command, Michael A. Stackpole (2-19) 7 - Mossflower, Brian Jacques (2-20) 8 - Embedded, Dan Abnett (3-7) 9 - Kraken, China Mieville (3-9) 10 - Leviathan Wakes, James A Corey (3-17) 11 - Little Fuzzy, H Beam Piper (3-28) 12 - Fahrenheit 451 Graphic Novel, Ray Bradbury (4-13) 13 - Yarn, Jon Armstrong (4-13) 14 - Welcome to the Greenhouse, Gordon Van Gelder (4-19) 15 - Fuzzy Nation, John Scalzi (4-25) 16 - Spectyr, Philippa Ballentine (4-26) 17 - Soft Apocalypse, Will McIntosh (4-27) 18 - Blackout, Connie Willis (4-30) 19 - Locke & Key, Joe Hill (5-8) 20 - Catching Fire, Suzanne Collins, (5-22) 21 - Deathless, Catherynne Valente (5-27) 22 - Embassytown, China Mieville (6-18) 23 - Hex, Allen M. Steele (7-2) 24 - The Gravity Pilot, MM Buckner (7-4) 25 - A Game of Thrones, George R. R. Martin (7-15) 26 - The Big Roads, Earl Swift (7-19) 27 - Spellbound, Blake Charlton (8-2) 28 - The Magician King, Lev Grossman (8-4) 29 - Bright's Passage, Josh Ritter (8-5) 30 - Grave Peril, Jim Butcher (8-13) 31 - Spook Country, William Gibson (9-6) 32 - Machine Man, Max Barry (9-10) 33 - Crisis in Zefra, Karl Schroeder (9-15) 34 - Halo: The Fall Of Reach, Eric Nylund (10-1) 35 - Germline, TC McCarty (10-5) 36 - The Windup Girl, Paolo Bacigalupi (10-16) Audio 37 - Halo: Glasslands, Karen Traviss (10-29) 38 - Red Herring, Archer Mayor (10-20) 39 - Ganymede, Cherie Priest (11-11) 40 - Ender's Game, Orson Scott Card (11-20) 41 - Ready Player One, Ernie Cline (11-26) 42 - Open Season, Archer Mayor (12-5) 43 - Seed, Rob Zeigler (12-11) 44 - Rule 34, Charles Stross (12-??)

In the pipeline: X-Wing: Rogue Squadron, by Michael A. Stackpole, All You Need Is Kill by Hiroshi Sakurazaka, Learning to Eat Soup with a Knife: Counterinsurgency Lessons from Malaya and Vietnam by John A. Nagl and The Unforgiving Minute: A Soldier's Education by Craig M. Mullaney. Rogue Squadron is something I'm going to finish up sometime this weekend, and All You Need is Kill is somewhere behind that. The other two are a bit denser, and while they're interesting, they're taxing to get through.

Interestingly, this was the first year where I really read books electronically. I've dabbled with it in the past, ever since I bought an iPad, but this year, I made the jump and read a small percentage digitally: 7 in all: Grey, Lifecycle of Software Objects, Embedded, Little Fuzzy, Crisis in Zephra, Ender's Game and Open Season. Add in Game of Thrones, with which I alternated between my paperback and ecopy, and that's 19%, or just under a fifth of my book pile existed on a hard drive somewhere, rather than a bookshelf.

An interesting thing about eBooks: there's really only a single novel that I read in which I felt really took advantage of the book’s digital nature: Crisis at Zephra. This novel, a short novella, really, was published by the Canadian Military, and incorporated a lot of data about new and upcoming technologies, and trends in said technology. I was limited in that I was reading on a wifi only iPad when I was away from the internet, which left me unable to click on the links scattered throughout the text, with explanations as to what the terms, technology and theory meant. This, I think, is where eBooks will eventually head: less reading experiences, and more immersive and interactive ones.

I've also been doing a bit more with book reviews, on a number of different sites: SF Signal, The Functional Nerds, Kirkus Reviews, and my own blog, with a total of 15 books (34%) read for a review. In this instance, I've written reviews for a number, but these are books that were given to me by either the website that I wrote the review for, or sent by an author or publicist for my own purposes, even if a review wasn't necessarily expected or promised. Just under a full third of my reading this year was subsidized by someone else, for review purposes. Of those books, I had a bit of fun, although my reviews weren't universally positive. The caveat to this, of course, is that a majority of my reading, (29 books in all - 65%) are for my own pleasure, and a minor attempt to whittle down my own to-read list. I've got a feeling that I'll never destroy the growing pile.

I've always described myself as a science fiction fan, rather than a fantasy one, and in years past, I've typically read more fantasy than science fiction. This year? I read 27 Science Fiction books (61%), 11 fantasy books (25%), 2 mystery novels (4.5%), 2 YA novels (4.5%), and 1 each of history and steampunk (2%). This year was certainly more science fictional than years past, which I'm happy about.

Interestingly, while I describe this year as being up and down, when looking over the list as a whole, there's only four books that I really didn't like. I thought just under half (20) were good, while just under a quarter (10%), were okay - decent, but nothing that really wowed me. 10 books in all really blew me away (22%). Of the books that I read this year, the more memorable were the really great ones, and of those, three really stood out for me: The Magician King, by Lev Grossman, Soft Apocalypse, by Will McIntosh, and The Dervish House, by Ian MacDonald. (See my top 10 list for the full number of ones that impressed me this year.) These books are astonishing reads, and I really hope that we'll see The Magician King and Soft Apocalypse get the attention they deserve: Grossman has gained a considerable amount of acclaim, but McIntosh's first novel feels like it's under the radar a bit, the underdog of the year. If you haven't read it: I can't recommend it highly enough. The Dervish House was nominated for a Hugo, but somehow ended up at the bottom of the polls. Still, it's nice to see it nominated.

Of the really bad books, these all stand out as ones that I had the most trouble getting through: Seed, by Rob Zeigler, The Gravity Pilot by M.M. Buckner, Deathless, by Catherynne Valente and Hex, by Allen M. Steele. I believe that the reason why they stand out so much is because they were all books that I had high hopes for: Seed was lauded as the successor to Paolo Bacigalupi's The Windup Girl, and utterly failed at that, The Gravity Pilot looked interesting, and didn't work, Deathless was wonderfully written, but was a book that I simply couldn't get into, and Hex was part of Steele's Coyote universe, which started off so well, and has fallen so far with this book. There were some others, like Jack Campbell's Beyond the Frontier: Dreadnaught, which was so abysmally written that I couldn't even get through the first chapter, and Sarah Hall's Daughters of the North that I had a lot of trouble getting into and didn't finish.

Everything else in the middle was entertaining, and some excellent novels: Susanne Collins' Hunger Games was an excellent read, although the sequel was a bit too much of the same for my liking. I haven't reached #3, Mockingjay, and I'm awaiting that one's release in paperback. China Mieville's Embassytown was interesting, a little flawed, but brilliant all the same, although I have to say that I liked Kraken quite a bit more. Leviathan Wakes was a lot of fun to read, and a promising start to a new series, while John Scalzi's Fuzzy Nation was something I tore through in just a couple of hours on a plane. I finally got in on A Game of Thrones, and it lives up to the hype, somewhat. I even broke out of the SF/F genres, and picked up the fantastic The Big Roads, by Earl Swift, which was a fascinating look at the construction of roadways in the US. Karen Traviss's entry into the Halo universe was also a fantastic one, and it's dragged me in to that particular expanded world, as I picked up several other Halo novels, which will likely get read next time I'm on a Halo kick. I re-read Mossflower after Brian Jaqcues passed away, as well as Ender's Game, and found both books really lived up to my memories of them. Ernie Cline's Reader Player One was a fun, entertaining book, but it was lacking in other departments. Finally, I had a chance to go back and revisit Paolo Bacigalupi's The Windup Girl, which lives up to my first impressions wonderfully.

So, why quantify my enjoyment? I've generally been accused from people of taking things like this too seriously, in reviewing films or books that should be 'just for fun'. I've never subscribed to the ‘turn your brain off while you read/watch/listen’ train of thought, because I think that does a disservice to the author. Certainly, there's books or films that I've done that with, enjoying them because they were written to be enjoyed. But, distilling a year's worth of reading down into some easy statistics?

A couple of reasons: one, it helps me better understand my own interests by grounding them in reality. As mentioned, I firmly describe myself in the science fiction camp, but over the past couple of years, I've generally been surprised when I've read more fantasy than science fiction. My interests are all over the place, and I don't generally remember at a glance what I've read as a whole. I was a little surprised that I hadn't finished more than a single history book this year, despite the intense work that I did on various history projects: I've read portions of numerous historical texts, mainly about World War II and military history (including a couple that are still technically on the reading list), but never finished them, or needed to finish them. This might also be me forgetting to stick a book onto the 'Read' List.

Reading is an important part of what I do. I typically read at night, before I go to bed (increasingly, if I'm using my iPad, or at the beginning of the day, when I can get through 10-15 pages while I'm waiting for my computer to load up at work. Weekends usually mean a lot of time to blow through something, and when I was on public transportation for two trips earlier this year to Washington D.C. and Belgium, I read a lot: three books for each trip (for the DC trip, that was one book for the airplane, one for the second day on the train, and the third for the flight home, all in a couple of days.) Better understanding my own reading habits help me to read more, I think, and while it's not quantity over quality, I've got a massive backlog of books that I've bought. Looking over my list from this year, I had a total of 6 books - 13%! - came off of that list, which currently numbers around 100. These are all books that I've owned for more than a year, while a huge number of books that I picked up this year were released this year, and this also comes as a bit of a surprise.

My thoughts going into 2012 is that I’ll be whittling down the to-read list. There’s a lot of books that I do want to get to in the near future. Off the top of my head, I can think of a number that are edging up the list: George R.R. Martin's second entry in the Song of Ice and Fire, Clash of Kings is most certainly going to make it onto the list when the next season hits, the entire X-Wing series by Michael Stackpole and Aaron Allston will get re-read prior to the next novel in the series, Mercy Kill. I also want to revisit Timothy Zahn’s Icarus Hunt. I've also been wanting to begin David Louis Edelman's Infoquake, finish out William Gibson's Bigend trilogy with Zero History and get into Neal Stephenson, Iain M. Banks, and generally blow through a bunch of paperbacks and history books that I've had for a couple of years. Hopefully, I'll be able to get through a portion of that, and hopefully, I'll slow down the growth of my own library - we're running out of shelf space (again).

It’s been a fun year, with a lot of good stories all around. It looks like 2012 will be just as much fun.

Currently Reading

It's been a while since I've stepped back and taken stock of what I've been reading, and with the end of the year rapidly approaching, there's a whole handful of books that I'm currently in the middle of or about to start up. Hopefully, I'll get through this short list by the end of the year, and begin building a list of anticipated books for 2012. (Although, like last year's list, it was only somewhat helpful.)

Currently Reading:

Ganymede, Cherie Priest. The 4th book in Priest's Clockwork Century series, we're dropped into the Louisiana area, slowly working our way across the US south east. Already, I like this book quite a bit more than Dreadnought, and while it's not quite as interesting or as much fun as Boneshaker was, I'm enjoying it when I have time to read. It's a good addition to the series, and I'm interested in how characters from several of the stories have begun to appear, making me wonder if the series isn't so open-ended as I first thought.

All You Need Is Kill, Hiroshi Sakurazaka. Earlier this fall, I was looking for some international military science fiction stories (i.e., not stories written from a perspective outside of the United States'), and seem to have found a good entry for modern-day Japan in this one. A bit like Groundhog Day with power armor and aliens, it's entertaining, and it's helping to confirm a couple of ideas that I've been working on in my head. Exciting stuff with this one, and I can't wait to see where it goes.

Learning to Eat Soup With A Knife: Counterinsurgency Lessons from Malaya and Vietnam, John Nagl. My first non-Science Fiction / Fantasy / Fiction book in a little while, Nagl's book is a case study in counterinsurgency docrine and military pedagogy as it relates to military readiness and tactical continuity. Comparing the US experience in Vietnam and the UK experience in Malaya, it's a book that I wish that I'd read a while ago, while taking my Master's. It's short, but very dense, and very important for anyone who wants to understand how the modern military works.

Coming Up:

Ready Player One, Ernie Cline. A friend and classmate of mine turned me to this one. Written by Fanboys writer / director Ernie Cline, this book is absolutely loaded with geeky references throughout. The first couple of chapters were up for free a while ago, and when I had a spare moment last month, I'd downloaded the PDF and read it on my iPad in a single sitting, and have been wanting more ever since. I'm restraining myself from having this one jump the line, but it might very well do that soon.

Seed, Rob Zeigler. Paolo Bacigalupi's debut novel The Windup Girl is quite possibly one of the more pivotal books that I've picked up recently that's defined my view of science fiction. Seed looks to be in a similar vein of a near future of ecological destruction. I don't know that it'll be better, but it certainly looks as interesting.

Rule 34, Charles Stross. I really enjoyed Charles Stross's Halting State, and this loose sequel is something that I've been looking forward to picking up. Stross has a great understanding of how science fiction and the future work: it's not the technology, but the people and systems that they construct, and I think Halting State was a good example of this line of thinking. Hopefully, this one will be just as interesting.

I'm With the Bears: Short Stories from a Damaged Planet, Bill McKibbon. McKibbon is a fellow Vermont resident, and has been very active lately in protesting a major pipeline that's under consideration. This anthology of short stories looks at what happens if he fails. I'm very interested in the current and growing trend of eco-fiction that's coming to bear, and this looks to be a good addition.

How Wars End: Why We Always Fight the Last Battle, Gideon Rose. Megan's stolen this one from me and is enjoying it, and it's a topic that's ever more relevant as we approach the troop-withdrawal deadline at the end of the year.

Who Fears Death?, Nnedi Okorafor. This is the last book on an ever-long list, but it's one that I've had my eyes on for ages now. I've heard literally nothing but good things about this story, and it's good to see more non-US perspective stories coming out.

2010 Reading List

This was a great year for reading. A lot of excellent fiction was released, and I felt like I got a lot of good out of my year from the books that I picked up. Here's what I read.

1- A Fiery Peace in a Cold War, Neil Sheehan (1-14) This was a fantastic history on the Cold War, one that I wish I'd come across while I was working on my project. I've revisited it a couple of times since the start of the year for other projects.

2 - The Forever War, Joe Halderman (1-28) This was a book that had come highly recommended for years, and I really enjoyed how it was more about people than guns and brawn.

3 - The Monuments Men, Robert Edsel (2-8) During the Second World War, a team of specialists were dispatched around Europe to save art from the effects of war, the focus of this book. It's a little uneven, but tells an astonishing story.

4 - We, John Dickinson (2-19) This was a crappy book. Amateurish and poorly written.

5 - Coraline, Neil Gaiman (2-24) I watched the movie around the same time, and I've long like Gaiman's works. This was an excellent YA novel.

6 - Your Hate Mail Will Be Graded, John Scalzi (3-4) Scalzi's Whatever blog is always an entertaining read, and this collection takes some of the better entries into a book of short essays. Thought-provoking, interesting and well worth reading.

7 - Shadowline, Glenn Cook (3-6) With all of my complaints about military science fiction not being all that accurate or conceived of, Shadowline is one of the few books that have made me eat my words - there's some well conceived ideas here, and this reprint from Night Shade Books was a fun read.

8 - The Hundred Thousand Kingdoms, N.K. Jeminsin (3-19) N.K. Jemisin's first novel came with a lot of buzz, and I really enjoyed reading it from start to finish. It's a very different blend of fantasy than I've ever read.

9 - Spellwright, Blake Charlton (3-29) Spellwright was probably one of my favorite reads of the year - it was fast, entertaining and thoughtful - a good fantasy debut, and I'm already eager for the sequel.

10 - The Gaslight Dogs, Karin Lowachee (4-21). Karin Lowachee's Warchild was a favorite book from my high school years, and I was delighted to see her back after a long absence. This steampunk novel is an unconventional one, and a good example for the rest of the genre to follow.

11 - The Mirrored Heavens, David J. Williams (5-17) David J. Williams contacted me after I wrote an article on military science fiction, and I went through his first book with vigor - it's a fast-paced, interesting take on military SF and a bit of Cyberpunk.

12 - Third Class Superhero, Charles Yu (5-28) Charles Yu distinguished himself as a talented writer with his short fiction, and his recently released collection shows off some great stories.

13 - Ship Breaker, Paolo Bacigalupi (6-1) Bacigalupi goes to Young Adult fiction with Ship Breaker, an excellent read set in a post-oil world. He gets a lot of things right with this: the surroundings and trappings of the world aren't always important, but the characters and their struggles are timeless.

14 - Boneshaker, Cherie Priest (6-8) This much-hyped book was one that I avoided for a while, but I blew through it after I picked it up. It's a fun, exciting read in the quintessential steampunk world that Priest has put together. I love this alternate Seattle.

15 - To A God Unknown, John Steinbeck (7-15) Steinbeck's book is a dense one that took me a while to read through while I was reading several books at one. It's an interesting take on biblical themes and on faith itself.

16 - American Gods, Neil Gaiman (7-25) This was a book that was a pick for the 1b1t movement on twitter (something I hope returns), and I was happy for the excuse to re-read this fantastic novel. It's one of my favorite books of all time, and this time around, it was fantastic to have that reaffirmed.

17 - The Burning Skies, David J Williams (7-25) The followup to the Mirrored Heavens, this book took me a while to get through because it was dense and intense. A decent read, but it proved to be a bit of a chore to get through.

18 - How To Live Safely in a Science Fictional Universe, Charles Yu (7-30) This was probably one of the best science fiction books that I've read in a long time. It's brilliant, well written, interesting and part of the story itself. It's an outstanding take on time travel as well.

19 - River Of Gods, Ian McDonald (9-2) I've long heard of Ian McDonald, but I hadn't picked up any of his stories before now. His take on a future India is a fantastic one, and can't wait for more of his stories. River of Gods broke the mold when it comes to western science fiction: the future will be for everyone.

20 - Clementine, Cherie Priest (9-3) This short novella was a bit too compact for the story that it contained, but it demonstrated that The Clockwork Century is something that can easily extend beyond Boneshaker.

21 - Pattern Recognition (9-11) William Gibson's book from a couple of years ago, taking science fiction to the present day in this thriller. It's a fun read, and I've already got the sequels waiting for me.

22 - New Model Army, Adam Roberts (9-22) This military science fiction book had an interesting premise: what happens when crowdsourcing and wikiculture comes to warfare. The book is a little blunt at points, but it's more thought provoking than I thought it would be.

23 - Stories, edited by Neil Gaiman (9-26) An excellent anthology of short stories from all over the speculative fiction genre. There's some real gems in there.

24 - Andvari's Ring, Arthur Peterson (9-26) A translation of norse epic poetry from the early 1900s, this book looks and feels like a book should, and is one of those bookstore discoveries that I love. This was a fun book that has roots for a number of other stories in it.

25 - The City and The City, China Miéville (9-30) One of my absolute favorite stories of the year came with this book, my first introduction to Mieville. This murder mystery set against a fantastic background has some great implications that go with the story.

26 - Pump Six and Other Stories, Paolo Bacigaulupi (10-22) A paperback version of Bacigalupi's stories was released towards the end of the year, and I have to say, it's one of the more disturbing reads of the year, but also one of the most excellent.

27 - The Legend of Sleepy Hollow, Washington Irving (10-31) I did a little reading on Washington Irving and found an e-book of this while I was going through a bit of a fascination on the gothic / horror genre. This book does it well. Hopefully, I'll be able to do a bit more research on the author and his fiction this year.

28 - The Walking Dead, Robert Kirkman (11-8) The television show was an interesting one, and I finally was able to catch up on the comic that started it. They're very close to start, but that changes after a couple of episodes. Some of the characters were spot on.

29 - Baltimore, or,The Steadfast Tin Soldier, Christopher Golden and Mike Mignola. (11-8) This was a fun read: Mike Mignola and Christopher Golden both have some great storytelling abilities when it comes to horror fiction, and their take on vampires is an excellent one.

30 - Dreadnought, Cherie Priest (11-10) Cherie Priest had a really good thing with Boneshaker, but Dreadnought was a bit of a disappointment. It didn't have the same flair or feeling that the first book did, but it did do some things that I'd wanted to see in Boneshaker. It's an interesting series, and I'll be interested to see what happens next.

31 - Lost States, Michael Trinklein (11-13) This was a fun book that I came across in a local store on states that didn't make it. It's a fun, quick read with a number of fun stories.

32 - The Jedi Path, Daniel Wallace (11-14) While I thought this book wasn't worth the $100 for all the frills and packaging, this is a really cool read for Star Wars fans, going into some of the history and methods of the Jedi Order.

33 - Horns, Joe Hill (11-22) This was the other absolutely fantastic book that I read this year (reading it as an ebook and then from the regular book) from localish author Joe Hill. The story of a man who sprouts horns and a small, emotional story about his life. It's an astonishing read, and one that will hopefully be up for a couple of awards.

34 - Doom Came to Gotham, Mike Mignola (11-24) This was a fun, alternate take on the Batman stories in a steampunk world. Batman + Mignola's art = awesome.

35 - Harry Potter and the Sorcerer's Stone, J.K. Rowling (11-28) 36 - Harry Potter and the Chamber of Secrets, J.K. Rowling (11-29) 37 - Harry Potter and the Prisoner of Azkaban, J.K. Rowling (12-1) 38 - Harry Potter and the Goblet of Fire, J.K. Rowling (12-3) 39 - Harry Potter and the Order of the Phoenix, J.K. Rowling (12-12) 40 - Harry Potter and the Half Blood Prince, J.K. Rowling (12-15) 41 - Harry Potter and the Deathly Hollows, J.K. Rowling (12-18) I'm not going to talk about each Potter novel in turn, but as a single, continuous story, Rowling has put together a hell of a story here. Outstanding characters and storylines, and the works as a whole are greater than the sum of their parts.

42 - The Magicians, Lev Grossman (12-27)

The logical book to read after the Harry Potter series was Lev Grossman's novel that can be described as an anti-Harry Potter. It's a fun novel the second time through, and good preparation for his followup this year.

43 - Brave New Worlds, John Joseph Adams (12-31)

The review for this book is coming shortly, but I have to say, it's one of the best anthologies that I've ever read.

On to 2011!

Dreadnought, Cherie Priest

It’s hard to mention the term Steampunk without also mentioning Cherie Priest’s Clockwork Century series, an alternate history of the United States, featuring all of the bells and whistles that comes with the territory. The first novel, Boneshaker, was well received, as was the short novella, Clementine, set shortly after the events of the first book, while the latest entry in the series (there are two more planned), Dreadnought, picks up the story across the country and helps to flesh out Priest’s strange alternate world. An interesting follow-up to Boneshaker, Dreadnought never quite reaches the same heights that its predecessor reached, nor does it quite feel as unique. As such, Priest brings out new elements to the Civil War only hinted at in the previous books, and tells a fun story, one that is sure to be popular with the steampunk crowd.

Following Mercy Lynch, a nurse stationed in a confederate war hospital in Virginia, Dreadnought is set in the heart of the lengthened American Civil War. Lynch is summoned away by her father, Jeremiah Swakhammer, (careful readers will remember the name from Boneshaker). What happens next is a journey for Lynch that she could never have expected. An alternate title for this book could easily have been Airships, Barges and Locomotives, for her journey across the country covers not only ground, but the staples of the steampunk movement. Along the way, a number of storylines begin to form and collide as the war effort goes forward. A Texas Ranger is on the hunt for a missing Mexican army, while a Union scientist harbors a hidden and deadly cargo onboard the Dreadnought, a Union train bound for the west on a mysterious mission. As Lynch finds herself at the center of the conflict, we’re treated to a spectacle of action and movement as she makes her way across the continent to her dying father.

At points, Dreadnought is very good, particularly once things get moving west, when the titular Dreadnought becomes the main setting and as story elements begin to collide. Each storyline has their own main elements running forward and Priest has constructed a fascinating tale of the war without being set in the war, further telling the story of two sides that fail to quit fighting.

At the same time, however, Dreadnought proved to be a frustrating read as exposition took over in the beginning and end, and as the story seemed to merely drift along the rail road tracks to each major scene, with a host of forgettable characters to fill in the blanks. Where Boneshaker left me unable to put the book down, Dreadnought seems to be the sophomore slump (being the second full novel in the series, not the author’s second novel or story within The Clockwork Century) in the series.

Part of this might stem from the very nature of the book, spread out over a vast continent, with almost too much to look at: there’s a short, tantalizing section on the actions of the Civil War, then onto the fragmented nature of the country, then the native Americans, mad scientists, Texas Rangers and zombies. As a result, the main action takes its time to gather momentum. But, when it does, the book (forgive me) picks up steam and becomes an engrossing read that lives up to the best elements of its predecessors before ending quietly with a quick link to Boneshaker that serves well as an epilogue.

Steampunk has hit some major counter arguments lately from a couple of authors, making some pointed arguments that The Clockwork Century, nor Dreadnought are able to adequately answer. The main point that kept running through my mind during all of the stories was how the Civil War would be approached, and after reading through Dreadnought, it seems that there’s a certain level of the Southern inevitable cause that seems to have survived since the 1870s when it first originated: the South was destined to lose, but it fought the better fight. Thrust into the heat of the Civil War, the book goes in this direction, and as a historian, it’s a little frustrating to see such a revisionist vision come out. (This isn’t to say that Mrs. Priest is a diehard revisionist: just that her book seems to go in that direction)

Whatever the historical feelings are when it comes to this story, Charles Stross brings up a very good point with his own rant about Steampunk: namely that the genre seems far too rosy and nostalgic for the staples of Steampunk: the corsets, the goggles, brass and strange trappings that characterize the movement. Here, the south seems to have largely given up an element of bloody racism, lone women are free to run around the country largely without incident, and there’s really no feeling of the absolute brutality and dark nature that characterized this era of history. While Stross’s arguments miss elements of how history played out in the United States, there are still some relevant points. I would rather have this rather fantastic, romanticized past rather than the actual one, but when compared to our true past, this version feels somewhat hollow.

Keeping in mind that this is an element of historical fiction, aimed towards entertainment, these arguments are somewhat petty in and of themselves: there is no expectation of historical accuracy, especially when there is talk of a zombie army running around Utah, eating the Mormons who have settled there, but it feels like there is an incredible opportunity missed by not setting a story that looks to something besides a romantic version of the past. The reasons for not doing so are pretty clear: when marketing a product that you want to sell, you don’t really want to highlight all of the nasty or dirty elements, much as Apple doesn’t want to highlight the group of Foxxconn workers who committed suicide while building the ever popular iProducts that have become so common play. However, by ignoring these elements, Priest’s vision of steampunk is far more polished and perfect, which calls attention to itself.  But, that’s okay.

Steampunk is a genre that I’ve sought to avoid as much as possible, but Priest’s alternative vision in Dreadnought, no matter how polished, is a fun and exciting story that stands up well within her series, and it gives me no small amount of hope that even with a flood of material, there are still some authors who strive to tell a good story, rather than simply jumping on the bandwagon to make a quick buck off of an audience who’s looking the right way at the right time. Dreadnought is a good book – not a great one – that holds no pretense as to what it is supposed to be, and doesn’t overstep its bounds. For that reason alone, it’s worth picking up and reading. Steampunk itself might be a flawed creation, but so long as Priest stands at the front, I have an amount of faith that there will still be some good stories to be told within it.

The Walking Dead

The striking thing that I noticed about The Walking Dead's first episode, 'Days Gone By' is the stark, minimal feel to a post-Zombie world. There's no music, just the footsteps, birdcalls and buzzing of flies that hang in the air as the action moves forward. The TV show, which has thus far broken all viewer records for the host channel AMC, seemed like an almost guaranteed hit for the channel. The reasons for the success extend beyond the inclusion of zombies, but because the show is something that resonates with a modern audience.

Zombies have been on the rise in recent years: major film productions have been popular, such as 28 Days Later, Shaun of the Dead, (And of course, the George Romero films that have come out) in addition to books such as Cherie Priest’s Boneshaker, World War Z (And The Zombie Survival Guide, both by Max Brooks) John Joseph Adam's Zombie anthologies, and Pride and Prejudice and Zombies, by Seth Grahame-Smith (and Jane Austin), with The Walking Dead remaining popular in print form, and now jumping mediums to the small screen, where it seems like it’s well suited for television.

As an adaptation goes, The Walking Dead is off to a decent start. Rather than giving into the impulse to make a show that was high on action and rapid pacing, the show’s creators have gone in the opposite direction: Days Gone By, much like the comic, is paced slowly, and the end result is a fairly slow episode: in any other context, I would have found the show fairly boring – there’s plenty of suspense, but one major element (the whereabouts and wellbeing of Grime’s family) is revealed fairly early on. The first major encounter with a mass of the undead doesn’t happen until the end of the episode, in a particularly frightening scene as Grimes and his horse are surrounded.

As it stands, The Walking Dead is possibly one of the better takes on the zombie genre thus far: the message and point of the show isn’t about the undead themselves, but the world around the survivors. Zombies stories have been rife with allegory, and both print and motion picture versions do exactly that.

A standout moment in Sunday’s episode saw some discussion as to how people hadn’t prepared for the events that transpired. Given the political climate present in the country at the moment, it’s not a hard leap to imagine. Zombie fiction tends to lend itself well to a libertarian dream of a more down to earth rule of law, without the worries of infrastructure and government, living on one’s own wits and instructs. Then there’s the guns.

The decline of the U.S. economy is something that has been at the forefront of political and economic news for almost two years, and I can’t help but wonder if shows such as Jericho (cancelled after a season and revived, only to be cancelled again) would have better succeeded if it had aired just a couple of years later. Other shows that have reflected the political feelings of the day have done well critically, such as SyFy’s Battlestar Galactica, HBO’s True Blood or Fox’s 24. While this isn’t a singular contributing factor, relevancy is something that a public audience will relate and respond to.

Here, amongst the shambling zombies, there’s a good set of themes that the series seems to have picked up on and incorporated into its storylines. In addition to the rise in popularity of the zombies themselves, The Walking Dead has an exceptionally bright future. Indeed, it’s already been renewed for a second season to follow up the first six episodes that compose the first season.

While the zombie bandwagon has been an easy thing to jump on - the popularity is only going to peak from this point on - The Walking Dead is a good example of both an adaptation and of the use of zombies. The original comic book seems to have translated very well, with creators understanding the overall picture and changes needed for the small screen. Like any bandwagon, there have been a number of stories, films and comics that have included zombies to some extent, with widely varying levels of quality. The focus, for some of the best stories, it seems, should be not on the zombies themselves, but on the people that they effect. While I've tried to avoid fanboying the craze, the show offers a quality story, rather than gimmicks to help it succeed.

Beyond the successes of a zombie show (the first that I’m aware of), the introduction of a well executed and received genre show is a very good thing, especially in the middle of a television season that has been lacking. The Walking Dead is looking to be a compelling and interesting drama. Thus far, it looks like it’s lining up to do just that.

A Couple Random Things

This past weekend was the Wizard World Boston comic convention, held at the Hynes Convention Center in downtown Boston, something that the New England Garrison has been planning for almost a year now. This has been quite the year for conventions for the group. We were at the Boston and Granite City Comic Cons earlier this year, then Celebration 5, and now this one, with SupermegaFest coming up.

Generally, I'm not a fan of conventions. I don't like standing around, waiting for people to take pictures of me with them. I never really feel that it's a good use of my time and so forth, but this one had a bunch of options to allow us to really interact with the general public: A Jabba the Hutt puppet that people could pose next to, and a shooting gallery, where we raised around $840 for Autism Speaks, a charity that the NEG works with closely.

The weekend was also Megan's first time at a con, along with the added bonus of getting to see some of the people from Buffy the Vampire Slayer (I'm not a huge fan, but she and some of her friends enjoyed it – We inducted James Marsters into the 501st as an honorary member.) Adam West and Burt Ward (Batman and Robin - at $60, they were too expensive to really talk to), Doug Jones' Manager (Jones himself was talking to someone else when I was around) and Christopher Golden, who wrote the book Baltimore, or, the Steadfast Tin Soldier and the Vampire, which I coincidentally picked up at the same con.

The opportunity to take part in the shooting gallery was definitely the highlight, because I could act out a bit and be really ridiculous with it. Kids, somewhat unsurprisingly, are really good shots with dart guns, and I was hit in the face and head a lot. Something about a Storm Trooper falling flat on his face seems to get people laughing, so that made it worth it. I've got a couple of pictures here.

I've been doing a bit more reading lately, and I've got a stack of really good books stacked up next to my bed. Paolo Bacigalupi's Pump Six and Other Stories is the book that I'm carrying around at the moment, which is a fantastic collection from a fantastic author, while I'm also reading the aforementioned Baltimore, which is proving to be a really cool read (and with some awesome illustrations from Mike Mignola), Cherie Priest's Dreadnought, which is proving to be fun (but not quite as much fun as her prior book Boneshaker, but better than Clementine), Masked, edited by Lou Anders, which is a fun, but somewhat dense anthology of superhero stories, and Nights of Villjamur, by Mark Charan Newton, which is proving to be a slow read, and unfortunately, not as good as I was led to believe. (It's interesting thus far though). I've got a couple of other books on the horizon that I really want to read before the end of the year: Ian McDonald's The Dervish House and China Mieville's Kraken.

I’m thrilled at this pile of books, and some of the other ones that I’ve read already this year - The City and the City (China Mieville), Pattern Recognition (William Gibson), Stories (edited by Neil Gaiman), Spellbound (Blake Charleton), How to Live Safely in a Science Fictional Universe (Charles Yu), Hundred Thousand Kingdoms (N.K. Jemisin, and the River of Gods (Ian McDonald, just to name a few, because I've fallen into company in person and online that have pointed me to some fantastic books and I feel that I've learned and grown as a reader and writer because of them. There's been some duds of reads this year, but overall? I've been pulled into fantastic world after fantastic world.

Still, reading is something that I enjoy, and I've been finding that I really don't enjoy the entire book-blogger environment that I discovered. Too much drama, complaints about how SF/F isn't perceived as a legitimate genre, sucking up to authors and so many reviews a week / month that I can't believe that people can read and retain the contents of dozens of books a year. It's not for me, and I've found that I've got little patience and interest in it. I'll stick with my moderate pace and go from there.

John Scalzi posted up a fascinating essay earlier today, Today I Don't Have To Think About..., which fully and utterly puts one into one's place. After being amongst and listening to a number of coworkers, family members and friends complain about how things are going in their lives and the drama that ensues, this is a really good thing to read, because there are people who are a helluva lot worse off than me in the world. It's hard to remember that sometimes, but it's worth remembering. I've taken the essay and printed it out. One copy went onto my desk’s wall. I’m not sure where the other nine will end up, but they should be read.

Clementine, by Cherie Priest

Cherie Priest had a good thing started with her steampunk story, Boneshaker, set in an alternate Seattle overrun by zombies and populated by the brass, glass and goggles that we’ve come to expect from the Steampunk genre. Taking place in an American Civil War that has run on for twenty years, rather than the four that it actually lasted for, there is a new entry in the series: Clementine, a short novella that takes off from Boneshaker. Priest has continued the story forward, and it proves to be a short tale from the world that she will be continuing onwards with the Clockwork Century. Ultimately, this book is a short one, and is only able to whet reader’s appetites, while not delivering fully on a comparable story such as Boneshaker.

Clementine borrows a couple of characters that were seen briefly in Boneshaker, Croggon Hainey and his crew, who are in pursuit of his stolen airship, the Free Crow. At the same time, Priest introduces a new character, Maria "Belle" Boyd, a former Confederate Spy, who has been hired by the infamous Pinkerton Detective Agency to ensure delivery of the cargo of another airship, with weapons for the Union. The two characters collide when their paths cross, and work together to reach their respective goals: Hainey to retrieve his ship, Boyd finish out her first job with the Pinkertons.

The book, while short, is an entertaining read that tells a compact story set in Priest’s Clockwork Century universe, first seen in Boneshaker, which proved to be an interesting, if somewhat limited view of the outside world, where elements of the ongoing conflict were alluded to, but not seen.

That might have been the better approach, however, because while it’s good to see that Priest is continuing the series, Clementine is constricted by its size – a mere 201 pages, with easily twice that amount of story shoved into it, making it feel like there was much more to tell. Events happen rather quickly, conveniently and at points, the fact that this is set in a Steampunk world is something that’s pushed forward often and the end result feels somewhat forced, where Boneshaker felt like it flowed forward a bit easier in its own world.

The size issue is to be expected, given the length of the novella, but the story simply feels too big in scale to really fit in. Fortunately, the book holds enough to really hold one’s interest throughout as it flies by – this is a quick read, and there is plenty of action and gunplay to keep the events moving along briskly.

One of the points that I found most interesting was the attention to detail that Priest exhibits when it comes to prior historical record and the Civil War, but also social relations. With the Civil War continuing onwards, there is a ripple throughout the country on the impact of the war, which is nicely seen here: race relations, mercenary organizations, military hardware and similar happenings are seen throughout the story, and I have to commend Priest on moving towards the Civil War slowly – I suspect that something like that would be several books in and of itself.

The Civil War is a complicated, well documented war, and in Priest’s universe, that has continued onwards for decades longer than the actual conflict – a convenient plot device to explain the technology and event that happened in this alternate world. This short book reveals just a little bit more to the audience, but just enough to keep people wanting more. The next book, Dreadnought, is due out in a couple of weeks, and looks like it will fit far better with Clementine than it will with Boneshaker.

When putting the two together, I think that Boneshaker is the preferable book to point people towards, simply because it held my interest far better than an alternate Civil War story. There are Zombies (and while I dislike them when they’re poorly written, this wasn’t the case here), strange technology, an abandoned city and so forth, this book didn’t have the same depth, and I’m hoping that that is just due to length.

This is certainly a series that will be popular, and Clementine will be the book that the real fans will go to, to get that added bit of insight into the world while they wait for the next book to come out. It’s certainly tided me over while waiting for the next read. One can only hope that we’ll see additional stories to come out of the Clockwork Century while we wait.

Stop Punking the Genre!

In 1983, the term Cyberpunk was born, with a story by the same name by author Bruce Bethke in Amazing Stories #94. The term is defined as a "[S]ubgenre of science fiction that focuses on the effects on society and individuals of advanced computer technology, artificial intelligence and bionic implants in an increasingly global culture, especially as seen in the struggles of streetwise, disaffected characters. (Prucher, Jeff, Brave New Words: The Oxford Dictionary of Science Fiction, 30). The word itself comes from the meshing of 'cyber' and 'punk', which to me has always seemed as an electronics rebellion. Certainly, the subgenre is one that presents drastically different stories and meanings than what had traditionally been science fiction, and in a way, the style represents a degree of cutting edge thinking that really belongs to the first on the scene, with the truly unique and original thoughts that go against the grain. I think of cyberpunk as the books that are out looking for a fight, ready to cut those unprepared with what they have to say.

My main issue here is two-fold. The first is that with that in mind, it's hard to apply that sort of label to any sort of science fiction after the term is pushing 30 years old, much as it's hard to take someone seriously who's been involved in the punk scene for a comparable amount of time, with several records under their belt to a major record label. The surprise and edge vanishes after a while, and in a way, the 'Cyberpunk' term has become a label that's synonymous with electronics and dystopia. At the same time, the suffix '-Punk' seems to be added onto any number of themes and styles of science fiction literature. Steampunk is a ready example, both visually with film, photography and costuming, but also with such books as Cherie Priest's Boneshaker, where there is a blend of dystopic and steam-powered technology. The problem that I see is that the idea behind 'punk'-style music, video, literature is that it's something that ultimately rebells against a label, and in science fiction's field of vision, -punk is the marketing term to rally behind in creating a subgenre, undermining or missing what the word in the meantime really means.

The term itself came at a time of globalization and a rise of technology around the world, and has since become a label for any number of stories that correspond to a use of technology, with dystopic and near-future themes. Promoted by Gardiner Dozois, the term has largely been used to describe books by William Gibson, Philip K. Dick, Bruce Sterling, Neil Stephenson, and many more. Neuromancer really cut in close at a time before the Internet and home computing, creating a vision of the future that was wholly unique, interesting and edgy. In a large way, the term really did apply to a lot of these earlier books. (This is not to say that modern books in the 'cyberpunk' genre are bad - far from it. This isn't a specific criticism at the books within, just at the association and labeling that they're saddled with). Like observing a quantum event, you change the picture simply by looking at it, and in effect, calling something 'punk' undermines the meaning of the term, and ultimately, does the books labeled as such a big of a disservice. In this day and age with computers and virtual worlds becoming the norm, computers and electronics aren't necessarily that edgy, and any book written in the genre will most likely be compared to Neuromancer in some way or form.

At the same time, I've long been irritated by the Steampunk genre as a concept. According to Brave New Words, the term was coined just four years later by K.W. Jeter in a letter, noting that he believed that stories set in the Victorian era will become the next big thing, and suggested the term Steampunk, most likely in relation to the same edgy connotations that '-punk' gave the word 'cyber'. Once again, the idea of the word 'punk' being used as a label, especially a label right out of the gate, goes against all of the rebellion and fire that the term really should hold for that which it describes. Steampunk is a subgenre that is really beginning to grow a bit more, but doesn't feel new or edgy as far as its content goes: much of what you can see in the stories has long roots in the genre: the stories of Jules Verne and H.G. Wells, for example, could easily fall well within the common definitions of Steampunk, and they did it when the concepts were really new and punkish in their own right. (Wells, especially, went across the grain in his literature and his personal life). Thus, a lot of this current steampunk fad is a retread over old ground, with stories that tell drastically different things this time around. Cherie Prist's latest book, for example, isn't so much about technology as it is about character inter-relations in a steampunk-styled environment, one that I'd really label as alternate history over Steampunk. The same goes for recent books by K.J Parker with Devices and Desires, Christopher Priest's The Prestige and Ekaterina Sedia's The Alchemy of Stone. I've long believed that the term science fiction, fantasy and speculative fiction in general really transcends the content and goes far more towards the themes, plotline and characters of each work.

Still, there seems to be a tendency for new genres to be bestowed with the '-punk' suffix to differentiate various groups of works by content and theme to perfectly define its own little sub-genre and capture a specific audience. In a large way, it's a good move on the parts of publishing marketing departments to better make their books sell: define an audience, and target them. In some cases, it's warranted. The stories of Paolo Bacigalupi, for example, such as The Windup Girl, The People of Sand and Slag and The Calorie Man, all exist within stories that are defined by their environmentalism-styled stories, ones that have a clear and defining message within a near future, influenced by current events. I've seen others, and called them myself, bio-punk, because in a way, they are some of the more raw, unique and though-provoking stories that I've yet seen. I'm sure that there are other stories, (including the upcoming story at Lightspeed Magazine called Amyrillis, by Carrie Vaughn), that looks at the environmental future and the speculative elements of the next several decades, at the same level of intensity as the early Cyberpunk stories. At other points, I've seen a tendency to apply the label to other things that really don't warrant it, and I can't help but wonder if '-punk' has just become synonymous with 'subgenre' or 'cool'. With the rise of steampunk and cyberpunk, what's to say that there won't be a major movement like 'biopunk', but alongside such things as woodpunk, ironpunk and stonepunk, each with their own style of stories, each more ridiculous than the last? In this possible future, Homer's Iliad, Odyssey and the entirety of the Greek myths will be re-categorized as 'Bronzepunk', and the Apollo-era of space stories will be titled 'Vacuumpunk' (which will most likely be re-titled for ironic effect, vacuum pump fiction).

The main question behind all this is that if the term '-punk' becomes an expected title for any style of sub genre, does it really convey the same meaning as it did in those early days, when? I think that it doesn't, because the idea behind the term is that the fiction is unexpected and raw, and placing the label on it becomes an effective, safe bandage that soothes what shouldn't be. The fiction isn't at fault, it's the hype behind it. Ultimately, speculative fiction as a whole is done a disservice by the constant subgenres, which separates out everything into miniscule categories that are ultimately meaningless, governed and sold based upon their superficial elements, but not the central themes that ultimately make a story worth reading. Punking a genre seems to be the epitome of posing, especially if the term is simply applied to a brand of stories for the simple purpose of finding a market for them.

Boneshaker, by Cherie Priest

Very rarely do I come across a book that literally keeps me up nights with a flashlight, reading into the late hours, just to finish one more chapter, just one more, before sleep overcomes me and I'm forced to place my bookmark in place to continue reading the next day. There are a lot of books that I'm interested in, fascinated by, but there are very few that capture me with a interesting story and a writing style that makes the pages blur as I read. Cherie Priest's 2009 novel, Boneshaker did just that over the past couple of days. Boneshaker is one hell of a story, one that left me wanting more whenever I set the book aside. Capturing a trio of geek obsessions, Priest's novel is a compelling work of alternate history that blends zombies with steampunk, villains and mad scientists, all swept together in a story that was quite a bit of fun to read. Nominated for the prestigious Nebula and Hugo awards (It lost out to Paolo Bacigalupi's The Windup Girl for the Nebula), and armed with a good number of critical praise, Priest has quite a bit to be proud of with this book. Set in an alternate past, where the American Civil War has dragged on for nearly fifteen years, the city of Seattle is dying. Sixteen years prior to the beginning of the story, a machine, designed to mine gold in the frozen Klondike, destroys part of the city, unleashing an unimaginable horror upon the city: the Blight, a corrosive gas that kills all who breathe it, and reanimating their bodies and awakening them to a hunger for human flesh. The survivors of the catastrophe walled off the infected area, and began to move on with their lives. Sixteen years later, Briar Wilkes and her son Zeke eke out a meager living, plagued by their associations with the man responsible for the disaster, Levi Blue, Wilke's former husband, and Zeke's father. Determined to clear his family name, and to get some answers for himself, Zeke descends into the broken and poisoned city to uncover clues of his family's heritage, while Briar follows. Both discover that behind the Wall, survivors of the disaster form their own living, escaping the Blight and its victims, and living under their own rules. Briar is the only one who can save her son amongst the pirates, criminals and survivors in the dead city. Boneshaker is a fun story that draws upon a number of strengths to really succeed. While the book is an incredibly easy sell to anyone marginally interested in science fiction, fantasy, horror and other speculative fictions, its strengths lie more in Priest's storytelling and world building than the zombies (or Rotters, in this instance), steampunk brass or the action. Rather, she places all of these elements within a compelling alternative United States, and populates it with characters that are both well conceived and caricatured, forced into action with a story that fits everything together nicely. I really like the alternative America that Priest sets up, especially as a historian with a background in military history. Here, the Civil War has stretched on for over fifteen wars, with the Union slowly winning. Key military leaders remained alive, and because of the continuing war, technology continued to advance. As a result, there's airships, machines and other pieces of technology that somewhat makes sense with the events of the story. In doing so, an entire world has been created, with quite a lot of background information that Priest can draw upon, not only for Boneshaker, but for other books that are forthcoming in this world, titled the Clockwork Century. Last year, I was certainly aware of Boneshaker, but personally, I'm not a huge fan of zombies or steampunk, and the entire notion really turned me off, simply because most of what I've seen of the Steampunk genre really doesn't make logical sense to me. Simply adding glass and copper attachments to something mundane for the sake of making something historical 'interesting' just bothered me, because of the historical precedent behind it. What Priest has done, however, is put the advances in technology into a historical context that makes quite a bit of sense: historically, warfare is a major incubator for new technology, generally beyond the weapons used on the battlefield, and with items that have a number of uses that can be applied to a post-war period. Duct tape, the microwave oven, jet planes and radar, all technologies that are in commonplace usage today, owe their existence to warfare as a catalyst for their development. Priest seems to understand this, and in interviews that I've read, it seems that she's done her homework. The result really shows with a fantastic world that works. With that world in place, Priest sets to work with her story. At the heart of the narrative is a story about a family, one who's been split apart by the Blight that was unleashed when Blue's "Incredible Bone-Shaking Drill Engine" ripped through part of the city. Forced out into the Outskirts, away from the Blight, people are left to their own devices. Briar and her son live their lives, but they are haunted by what had transpired before. Zeke, in particular, knows little about what had happened to his father and grandfather, and because of his mother's unwillingness to really address the problems of the past, he gets no answers from her. To find them, he ventures into the dead city to find the answers. What happens next is a sort of journey of understanding and rite of passage, where both characters must learn to adapt and accept certain things about themselves. Things are complicated when both discover that there's a lot more to the walled off portions of the city. An entire culture and society of survivors has sprung up in the sealed off buildings, where people are largely ruled by a Dr. Minnericht, who resembles Briar's former husband. This is another area where the book really shines, and that's the use of this dead city. I've long been fascinated by what happens to buildings and societies when they're left to die, and books such as World Without Us and various galleries of empty cities are things that I seek out. Her creation of her own sort of underworld, lost and forgotten by the world around it, is really neat, and while there are a couple of flaws here and there, it serves as a fantastic setting for her tale. Boneshaker does have its share of problems, from some of the caricatured characters, namely Dr. Minnericht, who is essentially posing as Briar's former husband throughout the story. Built up through most of the book, the actual character was a bit of a letdown, and his element of the story seemed rather forced in, as did a subplot about the Wall's inhabitants rising up against his rule. Zeke's characterization worked most of the time, but at points, his dialogue just annoyed me, and pulled me out of the story just a bit. In the end, though, these are minor gripes that didn't impact the overall story too much. Boneshaker proved to be a quick read for me, and it was well worth the impulse buy when I was in the bookstore the other day. With a fast-paced story, with plenty of exciting twists and turns, interesting characters and a fun story, set in a very fun world, I'm eagerly looking forward to the next installments out of the world that Priest has set in motion. This book is pure dynamite, and while I'm still rooting for The Windup Girl for the 2010 Hugo, this book is certainly deserving of the heaps of praise it's already garnered. This was a fun read, one that held me up at night, distracting my thoughts at work, waiting for my next fix. More books need to be just like Boneshaker: fun, exciting, thoughtful and interesting.